Re: [pyxpcom] XULRunner + PyXPCOM
by Shane Caraveo other posts by this author
Jan 21 2008 8:18AM messages near this date
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Re: [pyxpcom] XULRunner + PyXPCOM
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Re: [pyxpcom] XULRunner + PyXPCOM
Paul Everitt wrote:
>
> As indicated by the citation, I'm obviously interested. However, I'm
> not that experienced at all at build systems, much less the megalith
> that is building Mozilla stuff. As such, it would take me 100% of my
> available off-time to contribute meaningfully to the build system, I
> worry, and I'd have no time to actually develop my app.
>
> Still, my experience yesterday was so miserable (can't get the
> newly-build XUL.framework's symlinks recreated in my bundle) that I'll
> give your Python build system a look before giving up.
>
> I truly wish I could contribute meaningfully to this. xulrunner+python
> has a chance to be very interesting, but the current barrier to entry is
> rather high.
Hi Paul,
Doing this as an extension for Komodo, similar to Firezilla for Firefox,
would allow you to focus on your application development for now.
Later, you can deal with getting xulrunner+pyxpcom working properly.
Jumping the hurdle of the mozilla build system and the intricacies of
pyxpcom builds up front can be discouraging.
It's part of why I posted about getting the build system up to snuff to
do a redistributable xulrunner+pyxpcom, that's the hard part of using
this stuff for app development.
Regards,
Shane
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