Re: [TCLCORE] Re: TIP #158: Distinguish the two 'Enter' keys on Windows
by =?ISO-8859-1?Q?Fr=E9d=E9ric_Bonnet?= other posts by this author
Sep 26 2003 8:30AM messages near this date
[TCLCORE] Re: TIP #158: Distinguish the two 'Enter' keys on Windows
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[TCLCORE] Re: TIP #158: Distinguish the two 'Enter' keys on Windows
Benjamin Riefenstahl wrote:
> Hi Frédéric,
>
> Frédéric Bonnet <frederic.bonnet@[...].com> writes:
>
> >bind all <Mod4-Return> {event generate %W <KP_Enter>}
>
>
> I am not sure that you can generate key events that don't have any
> native representation (the implementation is supposed to supply a
> native keycode for the event). Not to mention that [event generate]
> is mostly unimplemented on Mac until now, at least for key events.
The prerequisite would be of course to implement KP_Enter on Windows,
which is feasible according to the Win32 doco: although WM_CHAR and
friends give the same character code in wParam for Return and Enter,
lParam carries flags that can tell whether the key is an extended key
(bit #24); in this case Return isn't and Enter is.
But the solution I had in mind was rather to implement Enter as KP_Enter
code then to generate Return events by default on Windows :
bind all <KP_Enter> {event generate %W <Return>}
In this case, no need for Mod4. Moreover, KP_Enter would be available on
all platforms. Last, Return bindings would work as usual. This can also
be done on a per-widget basis, given that we use the regular bindtags
mechanism. The risk would be to call both handlers for KP_Enter and
Return, as applications willing to clearly separate KP_Enter from Return
would have to break explicitly at the end of their event script.
Of course this doesn't solve the problem on the Mac, but I think the
real priority here would be to complete the implementation of [event
generate] on this platform.
But if we want to keep the Mod4 idea, I suggest we choose a more
explicit name (or give it an alias) such as <Num-Return> because this
would also allow distinct bindings to the other numpad keys (useful for
games).
----- Small digression
What is the purpose of the Mod4 modifier on common keyboards: does it
already serve to distinguish numpad keys? Does a Mod4 key exist on some
keyboards or is it purely abstract? If some keyboards provide a Mod4
key, wouldn't using the Mod4 modifier for the numpad enter key
potentially conflict with combining this key and the regular return key?
Perhaps I'm thinking too hard :-/
-----
Moreover, only the X version of Tk would have to re-route <Num-Return>
to <KP_Enter> to preserve compatibility. Windows & Mac would be happy.
This is certainly a cleaner solution as in this case only the X platform
needs this feature and it seems more logical for a platform to
explicitly require a feature than for all other platforms to explicitly
disable a cross-platform feature that violates their UI guidelines.
Perhaps this could also be integrated in tk_strictMotif ?
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Thread:
Benjamin Riefenstahl
=?ISO-8859-1?Q?Fr=E9d=E9ric_Bonnet?=
Benjamin Riefenstahl
George Howlett
Benjamin Riefenstahl
George Howlett
Vince Darley
Joe English
Vince Darley
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