Re: Shelve bug in ActiveState Python? [or Python as Houdini]
by Trent Mick other posts by this author
Apr 23 2008 2:29PM messages near this date
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Shelve bug in ActiveState Python? [or Python as Houdini]
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cPickle bug in AS Python [was Re: Shelve bug in ActiveState Python? [or Python as Houdini]]
Bob Kline wrote:
> I'm looking at behavior in ActiveState's Python which looks suspiciously
> like a bug. I've got a number of steps before I'm ready to file a real
> bug report (I'm a minor release behind (2.5.1.1), for one thing, so I'll
> need to test with the latest release, and creating a repro case for this
> one won't be trivial), but I'd like to do a little reality check here on
> the listserv before I plow ahead.
>
> Boiling the code down to its essentials, and with a few debugging output
> statements thrown in, what we have looks something like this:
>
Does seem supicious. I don't have much experience with shelve, but it
should just crash. Do you have another platform that you can try to
repro on? A repro code snippet would, of course, help a lot.
Does the crash "go away" if ClinicalTrial is made simpler. How about if
ClinicalTrial is made a new-style class? (I'm flailing here. :)
Trent
--
Trent Mick
trentm at activestate.com
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Thread:
Bob Kline
Trent Mick
Bob Kline
Trent Mick
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