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MyASPN >> Mail Archive >> anygui-devel
anygui-devel
Re: [Anygui-devel] On AnyGUI Core
by Peter Damoc other posts by this author
Aug 8 2005 5:51AM messages near this date
Re: [Anygui-devel] On AnyGUI Core | [Anygui-devel] layout standard or specification
On Mon, 08 Aug 2005 13:41:12 +0300, Magnus Lie Hetland  
<magnus@[...].org>  wrote:

>  Peter Damoc <pdamoc@[...].net>:
> >
>  [snip]
> > I'm for the QT like approach NOT the wxWidgets one.
> 
>  So this would be like Java Swing? (Just checking.)

hmm... I don't know all that much about Swing but I think it will differ  
 from their approach. :)
IIRC Swing draws the interface elements using Java code. I'm more for  
moving all the low level drawing to an optimised C/C++ renderer.

>  [snip]
> > This is in my view the best approach: Implement as much as possible
> > in python and reuse some of the code from  one of those projects
> > altho it might not be all that easy to "extract" the  necessary bits
> > from their source tree.
> 
>  Sounds like a sound enough approach, I guess.
> 
> > The idea is to forgo all the unnecessary, C++ related bits from the
> > toolkit that have counterparts in python and keep only the minimum.
> 
>  IIRC, one of your questions was what you could reuse from Anygui?
> 
>  To begin with, I guess you could simply write a back-end using your
>  approach -- but many of the Anygui mechanisms would be highly
>  unnecessary (i.e., the whole front-end/back-end stuff). The event
>  handling stuff could perhaps be useful, and maybe some of the
>  model/observable stuff...
> 

I'll look at them.

Peter.



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Thread:
Peter Damoc
Magnus Lie Hetland
Peter Damoc
Magnus Lie Hetland
Peter Damoc
Magnus Lie Hetland
Greg Ewing
Peter Damoc
Greg Ewing
Magnus Lie Hetland
Peter Damoc
Donnal Walter
Magnus Lie Hetland
David McNab
Peter Damoc
Magnus Lie Hetland
David McNab
Peter Damoc
David McNab

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