Re: [boost] BPL: include breaks import in IDLE
by David Abrahams other posts by this author
Feb 22 2001 4:25PM messages near this date
BPL: include breaks import in IDLE
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Re: BPL: include breaks import in IDLE
Ron,
I'm not sure exactly what problem you're having, but if you're making a
debug build under Win32, you may be running into the following issue:
Without special treatment, if _DEBUG is defined, #including <python.h>
causes you to make a special python debugging build of your code, which
needs to be run under a special debugging version of python (python_d.exe)
and use special debugging versions of the python DLL. Since most people
don't get those components with a stock Python installation, I disable the
special python debugging mode in Boost.Python by using
boost/python/detail/wrap_python.hpp instead of python.h directly (python
debugging can be re-enabled with -DDEBUG_PYTHON). You should probably be
#including wrap_python.hpp instead of python.h
HTH,
Dave
----- Original Message -----
From: <rcspython@[...]..>
To: <boost@[...].com>
Sent: Wednesday, February 21, 2001 3:18 PM
Subject: [boost] BPL: include <python.h> breaks import in IDLE
> I am wrapping a class with BPL which does I/O.
> BPL works great when I create the wrapper code (single thread)
> but when I try to
> #include python.h
> in the original code's header file (I need to wrap the original C++
> code with the Py_BEGIN_ALLOW_THREADS Macros), the rebuilt dll fails
> to load under IDLE or PythonWin.
>
> eg:
> >>> import PTW
> Traceback (innermost last):
> File <interactive input> , line 1, in ?
> ImportError: DLL load failed: The specified module could not be found.
>
> Is there some trick I am missing here?
>
> Does BPL has an analogous Macro for making the class multithreaded?
>
> This is going to be used in a multithreaded Python app and has to
> allow this behavior.
>
>
> Best Regards,
>
> Ron
>
>
>
>
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>
>
Thread:
David Abrahams
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