--- Alexander Terekhov <terekhov@[...].de> wrote:> Add a sleep() or two as suggested in the problem> report.
As mentioned in my previous msg, I did change
implementation of the players (a ACE_Thread::spawn(
playerA/*B*/)) in main(...) using modern
implementation. Other parts of the code are
unchanged.
Sometimes problem exists in other place.
Take care
Valery
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