[C++-sig] Re: Refactoring, Compilation Speed, Pyste, Lua/Ruby/JavaScript...
by David Abrahams other posts by this author
Jun 18 2003 6:31PM messages near this date
Re: [C++-sig] Re: Re: Refactoring, Compilation Speed, Pyste, Lua/Ruby/JavaScript...
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[C++-sig] Re: Refactoring, Compilation Speed, Pyste, Lua/Ruby/JavaScript...
Dirk Gerrits <dirk@[...].net> writes:
> David Abrahams wrote:
> > b. The code generated by Boost.Python isn't equivalent to the above in
> > any trivial sense. Almost everything in traditional 'C' extension
> > building is geared towards initializing arrays of (function)
> > pointers and constants which the Python core treats almost as a
> > program, interpreting elements of the array and generating Python
> > objects (e.g. callables) from them. Boost.Python doesn't/can't
> > take advantage of these mechanisms, so it builds the Python objects
> > directly. I guess what I'm saying is that the mapping is not very
> > direct so I don't see a comparison with the 'C' API extension is
> > going to help.
>
> Could just be me, but I think the above is exactly the kind of thing
> we'd want in such a document. :)
>
> I'd be happy to pitch in with the internal documentation after my
> exams btw. I'll have to dig deeper into Boost.Python to examine the
> Py_Finalize bug anyway.
I'll happily be argued down on this point by any number of volunteer
contributors ;-)
--
Dave Abrahams
Boost Consulting
www.boost-consulting.com
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