Re: [Edu-sig] Visual Programming in Python?
by dblank other posts by this author
Apr 15 2006 1:29PM messages near this date
Re: [Edu-sig] Visual Programming in Python?
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Re: [Edu-sig] Visual Programming in Python?
> > > On 4/15/06, kirby urner <kirby.urner@[...].com> wrote:
> > > > Given Python is so OO, my first concern would be whether this
> > > > flowchart-driven system would push us back to a more loopy/blocky
> > > > procedural style. I'd like to see what this would look like on
> > paper
> > > > before I was persuaded it was a worthwhile undertaking -- not that
> > I'm
> > > > any kind of gatekeeper or funder in this regard, so pay no
> > attention.
When I asked about such a visual programming project for Python, I was
just thinking out loud, too. So, this discussion is in exactly the right
spirit: what are the pros/cons? how hard would it be? would it help/hurt?
> > I think we *could* imagine a graphical language that was OO, but the
> > original description a few posts back didn't seem to accommodate that.
> > It's not trivial. What happens when you clone 30 objects of the same
> > type and each has state or is responsive to events. I've used Lego
> > Mindstorms and although it's graphical, I found it more procedural
> > than trully OO.
I didn't mention anything about instantiated objects, nor objects at all.
But I would imagine that a successful project could show not only the flow
of a procedure, but also capture the interactions between instantiated
objects. I imagine (maybe) a window for each class, and page of a form for
each method. Other windows might show a timeline of events and current
objects and their interactions.
> OK, well I haven't actually used the Mindstorms software (doesn't run
> on a Mac), so maybe that was a bad example. And the description on
> this list was more about flowchart-type programming. I guess I'm
> biased by using things like Interface Builder, which does exactly what
> you mention above: Clone (well, instantiate) the objects and give you
> access to their state, let you drag them around and wire them
> together. Pure Data[1] lets you visually wire together objects, and I
> think Processing[2] does as well (could be wrong here, haven't played
> with it for awhile). So it is possible.
>
> [1] http://puredata.info/
> [2] http://www.processing.org/
I'll check these out; thanks.
[snip]
> > Making the visual <-> source relationship fully "round trip" as the
> > original poster suggested, e.g. you could parse the source and create
> > a graphical version as a result, seems HIGHLY problematic. The visual
> > environments I know about and use on the job don't really advertise
> > that.
>
> Yes, any time you convert from one format to another you tend to add
> or remove data (or both). Either way, it's hard to round-trip.
> Capturing the intent of the data without 100% fidelity is more
> achievable.
I think that this round-trip ability would be required to make it useful
to the growing Python community, and toolbox. That way, people see,
literally, how making a graphical box in one place matches up exactly with
code in a program. DBASE IV, I think it was, did this very well---they had
a graphical editing system for forms, but the form was stored as pure
DBASE code. Foxpro, on the other hand, stored their forms in tables. (I
mention these because Kirby and I both worked in Foxpro for a few years.)
I don't think it would be that hard to do round-trip for Python.
-Doug
> --Dethe
>
> >
> > Kirby
> >
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Thread:
Douglas S. Blank
Andre Roberge
Nelson Castillo
Dethe Elza
Kirby Urner
Vern Ceder
dblank
Ian Bicking
Dethe Elza
Kirby Urner
Dethe Elza
dblank
Kirby Urner
Trent Oliphant
Kirby Urner
Ian Bicking
Andre Roberge
Kirby Urner
Ian Bicking
Andrew Harrington
Kirby Urner
Kirby Urner
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