[Image-SIG] Re: progressive image displaying
by Fredrik Lundh other posts by this author
Jun 30 2004 10:28AM messages near this date
[Image-SIG] progressive image displaying
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Re: [Image-SIG] Re: progressive image displaying
Arthur Elsenaar wrote:
> what I like to do, is reading arbitrary images coming in over a socket
> and display them _as they arrive_, so when a chunk is in, immediatly
> display it (in pygame).
> From the PIL documentation, I can see that one needs to use the
> frombuffer() method and feed that to pygame using the fromstring()
> method. Also I understand the pygame.load() function needs a complete
> file like object (StringIO), so how does one go about partly displaying
> these incoming data chunks? Do I need to use the PIL parse function
> somehow? Do I need to pad the missing data?
while PIL can decode things incrementally, there's no (reliable) way to
get access to incomplete image data. maybe in 1.1.6 ?
(but I'd be happy to be proven wrong on this one)
</F>
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Thread:
Arthur Elsenaar
Fredrik Lundh
Arthur Elsenaar
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