Re: [pygame] pygame from OS X command line
by Ben Willmore other posts by this author
Aug 4 2005 10:06AM messages near this date
Re: [pygame] pygame from OS X command line
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Re: [pygame] pygame from OS X command line
>
> > It should work just fine without any of this. The only factor
> > that I can point to is fink. If you stop using fink, your
> > problems will probably disappear. The normal Python 2.4.1
> > distribution has no problems at all with pygame CVS on any of the
> > machines I've tried it on.
>
I can certainly believe this is fink's problem -- but it would be
nice if pygame and fink-python would work together :-)
> packager_imports() is never executed, and exists purely to generate
> bytecode that py2exe and py2app will want to see. Changing it is
> doing them a disservice, and not helping you any. I'm not sure why
> you felt the need to touch this.
Naivety -- it was the only place i could find pygame.macosx mentioned.
OK, one last question: when _should_ macosx.init() get called? I.E.
When does it get called in normal python?
Cheers,
Ben
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