> Thanks DR0ID... Removing pygame.HWSURFACE was all I needed to do! The> fade now runs in realtime on both the fullscreen and windowed display>
Hi
You know that pygame's perfomance in blitting surfaces depends on the
formats you use. So for surfaces that have an alpha value (for speed) I
recomend to use the convert_alpha( ) or the SRCALPHA flag when creating
the surface (see the documentation for details). Once I did not use
convert() on my surfaces and then I nearly doubled my speed because of
using the convert().
~DR0ID