Re: [pygame] [BUG] pygame-ctypes -- some palette issues...
by Peter Shinners other posts by this author
Aug 22 2006 8:52AM messages near this date
[pygame] [BUG] pygame-ctypes -- some palette issues...
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[pygame] [BUG] pygame-ctypes - default font missing
On Mon, 2006-08-21 at 06:58 -0700, Phil Hassey wrote:
> It appears that setting the palette makes pygame-ctypes mad:
> File "wireworld.py", line 25, in init
>
> pygame.display.set_palette([(0x00,0x00,0x00),(0x00,0x00,0xaa),(0x55,0xff,0xff),(0x55,0x55,
0xff)])
> File "/usr/lib/python2.4/site-packages/pygame/display.py", line 700,
> in set_palette
> colors = [SDL_Color(r, g, b) for r, g, b in palette[:length]]
> NameError: global name 'length' is not defined
This looks like a coding error?
Thread:
Phil Hassey
Peter Shinners
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