[pygame] SDL 1.2.10 video API enhancements
by Kevin Bluck other posts by this author
Aug 22 2006 4:26PM messages near this date
Re: [pygame] ogre + pygame: how do I get them to share a window?
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Re: [pygame] SDL 1.2.10 video API enhancements
I noticed that pygame does not surface a couple of relatively recent SDL
video API enhancements that are very useful when you're trying to
respect the user's existing video settings.
The SDL_VideoInfo struct has some additional data members, in particular
current_w and current_h
http://www.libsdl.org/cgi/docwiki.cgi/SDL_5fVideoInfo
SDL_SetVideoMode() width and height parameters may both be set to 0. It
will then use the width and height of the currently set video mode, or
the desktop mode if no mode has yet been set.
http://www.libsdl.org/cgi/docwiki.cgi/SDL_5fSetVideoMode
Of course, including these will require at least SDL 1.2.10 The present
dependencies ( http://www.pygame.org/ftp/win32-dependencies.zip) appear
to reference 1.2.7 Are there any plans to move ahead to latest stable
1.2.11?
Regards,
--- Kevin
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Kevin Bluck
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