Re: [pygame] ideas for renaming pygame-ctypes
by Tim Ansell other posts by this author
Aug 24 2006 5:48AM messages near this date
Re: [pygame] ideas for renaming pygame-ctypes
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RE: [pygame] ideas for renaming pygame-ctypes
> current pygame-ctypes SDL-wrapping core => Pistol, or PistolCore
> higher-level pygame-ctypes stuff (sprites, etc) => PistolGrip
How about Pystol (pronounced Pistol) and Pystol.Grip (pygame
compatibility lib)
Python SDL & TOols Library
Tim Ansell
> So the PistolGrip is what the user (the game developer) "hangs onto",
> while the Pistol (or PistolCore) is what actually gets the low-level
> work done.
>
> I think this could be sort of catchy. It's quite distinct from the
> old name, but still suggests gaming in some sense (how many FPS games
> *don't* have a pistol?). We can even pretend that the "grip" part is
> an acronym. "game routines in python", or something.
>
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Tim Ansell
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