Re: [pygame] ideas for renaming pygame-ctypes
by Tim Ansell other posts by this author
Aug 24 2006 5:57AM messages near this date
Re: [pygame] ideas for renaming pygame-ctypes
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[pygame] ogre + pygame: how do I get them to share a window?
I registered pystol.info just in case you want the name (and to stop any
squatters from getting all the names).
Pystol.net/Pystol.org are still free as well.
Anyway...
Tim Ansell
On Thu, 2006-08-24 at 22:14 +0930, Tim Ansell wrote:
> > current pygame-ctypes SDL-wrapping core => Pistol, or PistolCore
> > higher-level pygame-ctypes stuff (sprites, etc) => PistolGrip
>
> How about Pystol (pronounced Pistol) and Pystol.Grip (pygame
> compatibility lib)
>
> Python SDL & TOols Library
>
> Tim Ansell
>
> > So the PistolGrip is what the user (the game developer) "hangs onto",
> > while the Pistol (or PistolCore) is what actually gets the low-level
> > work done.
> >
> > I think this could be sort of catchy. It's quite distinct from the
> > old name, but still suggests gaming in some sense (how many FPS games
> > *don't* have a pistol?). We can even pretend that the "grip" part is
> > an acronym. "game routines in python", or something.
> >
>
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Tim Ansell
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