[pygame] Collision Detection with Pygame/OpenGL Surfaces
by Ian Mallett other posts by this author
Aug 2 2007 11:26AM messages near this date
Re: [pygame] pygame
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Re: [pygame] Collision Detection with Pygame/OpenGL Surfaces
Hi,
I'm making a program for visualizing molecules. Each atom will be selected
by the mouse. Since I know the color of each atom, my idea for detecting if
a mouse is over one is as follows:
1: get the color of the pixel the mouse is over
2: if the color is __ select the atom with that color.
The problem is, pygame has issues with OpenGL surfaces and the call to
Surface.get_at() declares I can't call an OpenGL surface. Is there any way
to get around this?
Thanks,
Ian
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