Re: [Pythonmac-SIG] Creating an applet that includes wxPython
by Jack Jansen other posts by this author
Sep 7 2003 7:50PM messages near this date
Re: [Pythonmac-SIG] Creating an applet that includes wxPython
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Re: [Pythonmac-SIG] Creating an applet that includes wxPython
In stead of modifying the references to the wx libraries, as Bob
suggested, I think it should be possible to setup DYLD_LIBRARY_PATH
in the bundle bootstrap script, and simply copy the libraries into
the bundle somewhere (I think I would put them in Frameworks in stead
of in Resources, but that's a minor detail).
Hmm, looking at the source for the bootstrap script I see it already
sets both DYLD_LIBRARY_PATH and DYLD_FRAMEWORK_PATH to point to the
Frameworks directory! And there's a --lib option that puts things in
there!
So, Nathan, could you try adding the options "--lib
/usr/local/lib/libwx_macd-2.4.0.dylib --lib
/usr/local/lib/libwx_macd_gl-2.4.0.dylib" to your bundlebuilder command
line, and see whether the resulting bundle works on a system where wx
isn't pre-installed?
If it doesn't work (and you want us to help debugging it, and trying to
get it to work): run your applet from the command line, with
DYLD_PRINT_LIBRARIES
set to 1, and show us the output.
--
Jack Jansen, <Jack.Jansen@[...].nl> , http://www.cwi.nl/~jack
If I can't dance I don't want to be part of your revolution -- Emma
Goldman
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Thread:
Kevin Ollivier
Just van Rossum
Bob Ippolito
Just van Rossum
Bob Ippolito
Bob Ippolito
Just van Rossum
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Jack Jansen
Bob Ippolito
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