Re: bad bitblt arg (Fraction?) error
by Ned Konz other posts by this author
Feb 18 2003 5:24PM messages near this date
bad bitblt arg (Fraction?) error
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Re: bad bitblt arg (Fraction?) error
On Tuesday 18 February 2003 07:05 am, Ragnar Hojland Espinosa wrote:
> I recompiled my 3.2-5 with libffi (which I think is needed in order
> to use ByteArray unsignedLongAt as per Ned's excellent example) and
> now squeak errors out with:
>
> Error: "Bad BitBlt arg (Fraction?); proceed to convert.
>
> no matter wether I compile it with or without ffi, or
> B3DAcceleratorPlugin. Given that I don't need 3D (as of yet:) what
> would I need to disable to have squeak working again?
Can you see where this is happening? Generally this occurs when you
pass rectangle bounds that aren't integers to a drawing method. You
will see "asInteger" sprinkled through the code to deal with this.
You probably just have to add yet another one somewhere.
--
Ned Konz
http://bike-nomad.com
GPG key ID: BEEA7EFE
Thread:
Ragnar Hojland Espinosa
Ned Konz
Ragnar Hojland Espinosa
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