Re: [wxpython-users] problem simulating button press
by Steven Sproat other posts by this author
May 28 2009 11:25PM messages near this date
Re: [wxpython-users] problem simulating button press
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[wxpython-users] Toasterbox patch
Alec Bennett wrote:
> I'm trying to simulate a button press in my application. All I'm concerned about is making
the button go to its hit state, and then back to normal. I guess I could do this with a tim
er but wondering if there's a more graceful way.
>
> Here's the code I'm using so far:
>
> self.button1 = wx.Button(self.panel, -1, pos=(0, 0), label="Camera 1")
>
> click_event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.button1.GetId())
>
> self.button1.Command(event)
>
> This triggers the event bound to button1, but doesn't make the button appear pressed and t
hen released. Am I stuck with a timer to achieve this visual effect?
>
> Thanks.
>
>
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>
>
> _______________________________________________
> wxpython-users mailing list
> wxpython-users@[...].org
> http://lists.wxwidgets.org/mailman/listinfo/wxpython-users
>
>
Try wx.PostEvent
PostEvent(dest,
event)
Send an event to a window or other wx.EvtHandler to be processed
later
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Thread:
Alec Bennett
Robin Dunn
Steven Sproat
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