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MyASPN >> Reference >> ActivePerl 5.10 >> Core Documentation
ActivePerl 5.10 documentation

NAME

perlmod - Perl modules (packages and symbol tables)


DESCRIPTION

Packages

Perl provides a mechanism for alternative namespaces to protect packages from stomping on each other's variables. In fact, there's really no such thing as a global variable in Perl. The package statement declares the compilation unit as being in the given namespace. The scope of the package declaration is from the declaration itself through the end of the enclosing block, eval, or file, whichever comes first (the same scope as the my() and local() operators). Unqualified dynamic identifiers will be in this namespace, except for those few identifiers that if unqualified, default to the main package instead of the current one as described below. A package statement affects only dynamic variables--including those you've used local() on--but not lexical variables created with my(). Typically it would be the first declaration in a file included by the do, require, or use operators. You can switch into a package in more than one place; it merely influences which symbol table is used by the compiler for the rest of that block. You can refer to variables and filehandles in other packages by prefixing the identifier with the package name and a double colon: $Package::Variable. If the package name is null, the main package is assumed. That is, $::sail is equivalent to $main::sail.

The old package delimiter was a single quote, but double colon is now the preferred delimiter, in part because it's more readable to humans, and in part because it's more readable to emacs macros. It also makes C++ programmers feel like they know what's going on--as opposed to using the single quote as separator, which was there to make Ada programmers feel like they knew what was going on. Because the old-fashioned syntax is still supported for backwards compatibility, if you try to use a string like "This is $owner's house", you'll be accessing $owner::s; that is, the $s variable in package owner, which is probably not what you meant. Use braces to disambiguate, as in "This is ${owner}'s house".

Packages may themselves contain package separators, as in $OUTER::INNER::var. This implies nothing about the order of name lookups, however. There are no relative packages: all symbols are either local to the current package, or must be fully qualified from the outer package name down. For instance, there is nowhere within package OUTER that $INNER::var refers to $OUTER::INNER::var. INNER refers to a totally separate global package.

Only identifiers starting with letters (or underscore) are stored in a package's symbol table. All other symbols are kept in package main, including all punctuation variables, like $_. In addition, when unqualified, the identifiers STDIN, STDOUT, STDERR, ARGV, ARGVOUT, ENV, INC, and SIG are forced to be in package main, even when used for other purposes than their built-in ones. If you have a package called m, s, or y, then you can't use the qualified form of an identifier because it would be instead interpreted as a pattern match, a substitution, or a transliteration.

Variables beginning with underscore used to be forced into package main, but we decided it was more useful for package writers to be able to use leading underscore to indicate private variables and method names. However, variables and functions named with a single _, such as $_ and sub _, are still forced into the package main. See also Technical Note on the Syntax of Variable Names in the perlvar manpage.

evaled strings are compiled in the package in which the eval() was compiled. (Assignments to $SIG{}, however, assume the signal handler specified is in the main package. Qualify the signal handler name if you wish to have a signal handler in a package.) For an example, examine perldb.pl in the Perl library. It initially switches to the DB package so that the debugger doesn't interfere with variables in the program you are trying to debug. At various points, however, it temporarily switches back to the main package to evaluate various expressions in the context of the main package (or wherever you came from). See the perldebug manpage.

The special symbol __PACKAGE__ contains the current package, but cannot (easily) be used to construct variable names.

See the perlsub manpage for other scoping issues related to my() and local(), and the perlref manpage regarding closures.

Symbol Tables

The symbol table for a package happens to be stored in the hash of that name with two colons appended. The main symbol table's name is thus %main::, or %:: for short. Likewise the symbol table for the nested package mentioned earlier is named %OUTER::INNER::.

The value in each entry of the hash is what you are referring to when you use the *name typeglob notation. In fact, the following have the same effect, though the first is more efficient because it does the symbol table lookups at compile time:

    local *main::foo    = *main::bar;
    local $main::{foo}  = $main::{bar};

(Be sure to note the vast difference between the second line above and local $main::foo = $main::bar. The former is accessing the hash %main::, which is the symbol table of package main. The latter is simply assigning scalar $bar in package main to scalar $foo of the same package.)

You can use this to print out all the variables in a package, for instance. The standard but antiquated dumpvar.pl library and the CPAN module Devel::Symdump make use of this.

Assignment to a typeglob performs an aliasing operation, i.e.,

    *dick = *richard;

causes variables, subroutines, formats, and file and directory handles accessible via the identifier richard also to be accessible via the identifier dick. If you want to alias only a particular variable or subroutine, assign a reference instead:

    *dick = \$richard;

Which makes $richard and $dick the same variable, but leaves @richard and @dick as separate arrays. Tricky, eh?

There is one subtle difference between the following statements:

    *foo = *bar;
    *foo = \$bar;

*foo = *bar makes the typeglobs themselves synonymous while *foo = \$bar makes the SCALAR portions of two distinct typeglobs refer to the same scalar value. This means that the following code:

    $bar = 1;
    *foo = \$bar;       # Make $foo an alias for $bar
    {
        local $bar = 2; # Restrict changes to block
        print $foo;     # Prints '1'!
    }

Would print '1', because $foo holds a reference to the original $bar -- the one that was stuffed away by local() and which will be restored when the block ends. Because variables are accessed through the typeglob, you can use *foo = *bar to create an alias which can be localized. (But be aware that this means you can't have a separate @foo and @bar, etc.)

What makes all of this important is that the Exporter module uses glob aliasing as the import/export mechanism. Whether or not you can properly localize a variable that has been exported from a module depends on how it was exported:

    @EXPORT = qw($FOO); # Usual form, can't be localized
    @EXPORT = qw(*FOO); # Can be localized

You can work around the first case by using the fully qualified name ($Package::FOO) where you need a local value, or by overriding it by saying *FOO = *Package::FOO in your script.

The *x = \$y mechanism may be used to pass and return cheap references into or from subroutines if you don't want to copy the whole thing. It only works when assigning to dynamic variables, not lexicals.

    %some_hash = ();                    # can't be my()
    *some_hash = fn( \%another_hash );
    sub fn {
        local *hashsym = shift;
        # now use %hashsym normally, and you
        # will affect the caller's %another_hash
        my %nhash = (); # do what you want
        return \%nhash;
    }

On return, the reference will overwrite the hash slot in the symbol table specified by the *some_hash typeglob. This is a somewhat tricky way of passing around references cheaply when you don't want to have to remember to dereference variables explicitly.

Another use of symbol tables is for making "constant" scalars.

    *PI = \3.14159265358979;

Now you cannot alter $PI, which is probably a good thing all in all. This isn't the same as a constant subroutine, which is subject to optimization at compile-time. A constant subroutine is one prototyped to take no arguments and to return a constant expression. See the perlsub manpage for details on these. The use constant pragma is a convenient shorthand for these.

You can say *foo{PACKAGE} and *foo{NAME} to find out what name and package the *foo symbol table entry comes from. This may be useful in a subroutine that gets passed typeglobs as arguments:

    sub identify_typeglob {
        my $glob = shift;
        print 'You gave me ', *{$glob}{PACKAGE}, '::', *{$glob}{NAME}, "\n";
    }
    identify_typeglob *foo;
    identify_typeglob *bar::baz;

This prints

    You gave me main::foo
    You gave me bar::baz

The *foo{THING} notation can also be used to obtain references to the individual elements of *foo. See the perlref manpage.

Subroutine definitions (and declarations, for that matter) need not necessarily be situated in the package whose symbol table they occupy. You can define a subroutine outside its package by explicitly qualifying the name of the subroutine:

    package main;
    sub Some_package::foo { ... }   # &foo defined in Some_package

This is just a shorthand for a typeglob assignment at compile time:

    BEGIN { *Some_package::foo = sub { ... } }

and is not the same as writing:

    {
        package Some_package;
        sub foo { ... }
    }

In the first two versions, the body of the subroutine is lexically in the main package, not in Some_package. So something like this:

    package main;
    $Some_package::name = "fred";
    $main::name = "barney";
    sub Some_package::foo {
        print "in ", __PACKAGE__, ": \$name is '$name'\n";
    }
    Some_package::foo();

prints:

    in main: $name is 'barney'

rather than:

    in Some_package: $name is 'fred'

This also has implications for the use of the SUPER:: qualifier (see the perlobj manpage).

BEGIN, UNITCHECK, CHECK, INIT and END

Five specially named code blocks are executed at the beginning and at the end of a running Perl program. These are the BEGIN, UNITCHECK, CHECK, INIT, and END blocks.

These code blocks can be prefixed with sub to give the appearance of a subroutine (although this is not considered good style). One should note that these code blocks don't really exist as named subroutines (despite their appearance). The thing that gives this away is the fact that you can have more than one of these code blocks in a program, and they will get all executed at the appropriate moment. So you can't execute any of these code blocks by name.

A BEGIN code block is executed as soon as possible, that is, the moment it is completely defined, even before the rest of the containing file (or string) is parsed. You may have multiple BEGIN blocks within a file (or eval'ed string) -- they will execute in order of definition. Because a BEGIN code block executes immediately, it can pull in definitions of subroutines and such from other files in time to be visible to the rest of the compile and run time. Once a BEGIN has run, it is immediately undefined and any code it used is returned to Perl's memory pool.

It should be noted that BEGIN and UNITCHECK code blocks are executed inside string eval()'s. The CHECK and INIT code blocks are not executed inside a string eval, which e.g. can be a problem in a mod_perl environment.

An END code block is executed as late as possible, that is, after perl has finished running the program and just before the interpreter is being exited, even if it is exiting as a result of a die() function. (But not if it's morphing into another program via exec, or being blown out of the water by a signal--you have to trap that yourself (if you can).) You may have multiple END blocks within a file--they will execute in reverse order of definition; that is: last in, first out (LIFO). END blocks are not executed when you run perl with the -c switch, or if compilation fails.

Note that END code blocks are not executed at the end of a string eval(): if any END code blocks are created in a string eval(), they will be executed just as any other END code block of that package in LIFO order just before the interpreter is being exited.

Inside an END code block, $? contains the value that the program is going to pass to exit(). You can modify $? to change the exit value of the program. Beware of changing $? by accident (e.g. by running something via system).

UNITCHECK, CHECK and INIT code blocks are useful to catch the transition between the compilation phase and the execution phase of the main program.

UNITCHECK blocks are run just after the unit which defined them has been compiled. The main program file and each module it loads are compilation units, as are string evals, code compiled using the (?{ }) construct in a regex, calls to do FILE, require FILE, and code after the -e switch on the command line.

CHECK code blocks are run just after the initial Perl compile phase ends and before the run time begins, in LIFO order. CHECK code blocks are used in the Perl compiler suite to save the compiled state of the program.

INIT blocks are run just before the Perl runtime begins execution, in "first in, first out" (FIFO) order.

When you use the -n and -p switches to Perl, BEGIN and END work just as they do in awk, as a degenerate case. Both BEGIN and CHECK blocks are run when you use the -c switch for a compile-only syntax check, although your main code is not.

The begincheck program makes it all clear, eventually:

  #!/usr/bin/perl
  # begincheck
  print         "10. Ordinary code runs at runtime.\n";
  END { print   "16.   So this is the end of the tale.\n" }
  INIT { print  " 7. INIT blocks run FIFO just before runtime.\n" }
  UNITCHECK {
    print       " 4.   And therefore before any CHECK blocks.\n"
  }
  CHECK { print " 6.   So this is the sixth line.\n" }
  print         "11.   It runs in order, of course.\n";
  BEGIN { print " 1. BEGIN blocks run FIFO during compilation.\n" }
  END { print   "15.   Read perlmod for the rest of the story.\n" }
  CHECK { print " 5. CHECK blocks run LIFO after all compilation.\n" }
  INIT { print  " 8.   Run this again, using Perl's -c switch.\n" }
  print         "12.   This is anti-obfuscated code.\n";
  END { print   "14. END blocks run LIFO at quitting time.\n" }
  BEGIN { print " 2.   So this line comes out second.\n" }
  UNITCHECK {
   print " 3. UNITCHECK blocks run LIFO after each file is compiled.\n"
  }
  INIT { print  " 9.   You'll see the difference right away.\n" }
  print         "13.   It merely _looks_ like it should be confusing.\n";
  __END__

Perl Classes

There is no special class syntax in Perl, but a package may act as a class if it provides subroutines to act as methods. Such a package may also derive some of its methods from another class (package) by listing the other package name(s) in its global @ISA array (which must be a package global, not a lexical).

For more on this, see the perltoot manpage and the perlobj manpage.

Perl Modules

A module is just a set of related functions in a library file, i.e., a Perl package with the same name as the file. It is specifically designed to be reusable by other modules or programs. It may do this by providing a mechanism for exporting some of its symbols into the symbol table of any package using it, or it may function as a class definition and make its semantics available implicitly through method calls on the class and its objects, without explicitly exporting anything. Or it can do a little of both.

For example, to start a traditional, non-OO module called Some::Module, create a file called Some/Module.pm and start with this template:

    package Some::Module;  # assumes Some/Module.pm
    use