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ActivePerl 5.8
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MyASPN >> Reference >> ActivePerl 5.8 >> Core Documentation
ActivePerl 5.8 documentation

NAME

perlipc - Perl interprocess communication (signals, fifos, pipes, safe subprocesses, sockets, and semaphores)


DESCRIPTION

The basic IPC facilities of Perl are built out of the good old Unix signals, named pipes, pipe opens, the Berkeley socket routines, and SysV IPC calls. Each is used in slightly different situations.


Signals

Perl uses a simple signal handling model: the %SIG hash contains names or references of user-installed signal handlers. These handlers will be called with an argument which is the name of the signal that triggered it. A signal may be generated intentionally from a particular keyboard sequence like control-C or control-Z, sent to you from another process, or triggered automatically by the kernel when special events transpire, like a child process exiting, your process running out of stack space, or hitting file size limit.

For example, to trap an interrupt signal, set up a handler like this:

    sub catch_zap {
        my $signame = shift;
        $shucks++;
        die "Somebody sent me a SIG$signame";
    }
    $SIG{INT} = 'catch_zap';  # could fail in modules
    $SIG{INT} = \&catch_zap;  # best strategy

Prior to Perl 5.7.3 it was necessary to do as little as you possibly could in your handler; notice how all we do is set a global variable and then raise an exception. That's because on most systems, libraries are not re-entrant; particularly, memory allocation and I/O routines are not. That meant that doing nearly anything in your handler could in theory trigger a memory fault and subsequent core dump - see Deferred Signals (Safe Signals) below.

The names of the signals are the ones listed out by kill -l on your system, or you can retrieve them from the Config module. Set up an @signame list indexed by number to get the name and a %signo table indexed by name to get the number:

    use Config;
    defined $Config{sig_name} || die "No sigs?";
    foreach $name (split(' ', $Config{sig_name})) {
        $signo{$name} = $i;
        $signame[$i] = $name;
        $i++;
    }

So to check whether signal 17 and SIGALRM were the same, do just this:

    print "signal #17 = $signame[17]\n";
    if ($signo{ALRM}) {
        print "SIGALRM is $signo{ALRM}\n";
    }

You may also choose to assign the strings 'IGNORE' or 'DEFAULT' as the handler, in which case Perl will try to discard the signal or do the default thing.

On most Unix platforms, the CHLD (sometimes also known as CLD) signal has special behavior with respect to a value of 'IGNORE'. Setting $SIG{CHLD} to 'IGNORE' on such a platform has the effect of not creating zombie processes when the parent process fails to wait() on its child processes (i.e. child processes are automatically reaped). Calling wait() with $SIG{CHLD} set to 'IGNORE' usually returns -1 on such platforms.

Some signals can be neither trapped nor ignored, such as the KILL and STOP (but not the TSTP) signals. One strategy for temporarily ignoring signals is to use a local() statement, which will be automatically restored once your block is exited. (Remember that local() values are "inherited" by functions called from within that block.)

    sub precious {
        local $SIG{INT} = 'IGNORE';
        &more_functions;
    }
    sub more_functions {
        # interrupts still ignored, for now...
    }

Sending a signal to a negative process ID means that you send the signal to the entire Unix process-group. This code sends a hang-up signal to all processes in the current process group (and sets $SIG{HUP} to IGNORE so it doesn't kill itself):

    {
        local $SIG{HUP} = 'IGNORE';
        kill HUP => -$$;
        # snazzy writing of: kill('HUP', -$$)
    }

Another interesting signal to send is signal number zero. This doesn't actually affect a child process, but instead checks whether it's alive or has changed its UID.

    unless (kill 0 => $kid_pid) {
        warn "something wicked happened to $kid_pid";
    }

When directed at a process whose UID is not identical to that of the sending process, signal number zero may fail because you lack permission to send the signal, even though the process is alive. You may be able to determine the cause of failure using %!.

    unless (kill 0 => $pid or $!{EPERM}) {
        warn "$pid looks dead";
    }

You might also want to employ anonymous functions for simple signal handlers:

    $SIG{INT} = sub { die "\nOutta here!\n" };

But that will be problematic for the more complicated handlers that need to reinstall themselves. Because Perl's signal mechanism is currently based on the signal(3) function from the C library, you may sometimes be so misfortunate as to run on systems where that function is "broken", that is, it behaves in the old unreliable SysV way rather than the newer, more reasonable BSD and POSIX fashion. So you'll see defensive people writing signal handlers like this:

    sub REAPER {
        $waitedpid = wait;
        # loathe sysV: it makes us not only reinstate
        # the handler, but place it after the wait
        $SIG{CHLD} = \&REAPER;
    }
    $SIG{CHLD} = \&REAPER;
    # now do something that forks...

or better still:

    use POSIX ":sys_wait_h";
    sub REAPER {
        my $child;
        # If a second child dies while in the signal handler caused by the
        # first death, we won't get another signal. So must loop here else
        # we will leave the unreaped child as a zombie. And the next time
        # two children die we get another zombie. And so on.
        while (($child = waitpid(-1,WNOHANG)) > 0) {
            $Kid_Status{$child} = $?;
        }
        $SIG{CHLD} = \&REAPER;  # still loathe sysV
    }
    $SIG{CHLD} = \&REAPER;
    # do something that forks...

Signal handling is also used for timeouts in Unix, While safely protected within an eval{} block, you set a signal handler to trap alarm signals and then schedule to have one delivered to you in some number of seconds. Then try your blocking operation, clearing the alarm when it's done but not before you've exited your eval{} block. If it goes off, you'll use die() to jump out of the block, much as you might using longjmp() or throw() in other languages.

Here's an example:

    eval {
        local $SIG{ALRM} = sub { die "alarm clock restart" };
        alarm 10;
        flock(FH, 2);   # blocking write lock
        alarm 0;
    };
    if ($@ and $@ !~ /alarm clock restart/) { die }

If the operation being timed out is system() or qx(), this technique is liable to generate zombies. If this matters to you, you'll need to do your own fork() and exec(), and kill the errant child process.

For more complex signal handling, you might see the standard POSIX module. Lamentably, this is almost entirely undocumented, but the t/lib/posix.t file from the Perl source distribution has some examples in it.

Handling the SIGHUP Signal in Daemons

A process that usually starts when the system boots and shuts down when the system is shut down is called a daemon (Disk And Execution MONitor). If a daemon process has a configuration file which is modified after the process has been started, there should be a way to tell that process to re-read its configuration file, without stopping the process. Many daemons provide this mechanism using the SIGHUP signal handler. When you want to tell the daemon to re-read the file you simply send it the SIGHUP signal.

Not all platforms automatically reinstall their (native) signal handlers after a signal delivery. This means that the handler works only the first time the signal is sent. The solution to this problem is to use POSIX signal handlers if available, their behaviour is well-defined.

The following example implements a simple daemon, which restarts itself every time the SIGHUP signal is received. The actual code is located in the subroutine code(), which simply prints some debug info to show that it works and should be replaced with the real code.

  #!/usr/bin/perl -w
  use POSIX ();
  use FindBin ();
  use File::Basename ();
  use File::Spec::Functions;
  $|=1;
  # make the daemon cross-platform, so exec always calls the script
  # itself with the right path, no matter how the script was invoked.
  my $script = File::Basename::basename($0);
  my $SELF = catfile $FindBin::Bin, $script;
  # POSIX unmasks the sigprocmask properly
  my $sigset = POSIX::SigSet->new();
  my $action = POSIX::SigAction->new('sigHUP_handler',
                                     $sigset,
                                     &POSIX::SA_NODEFER);
  POSIX::sigaction(&POSIX::SIGHUP, $action);
  sub sigHUP_handler {
      print "got SIGHUP\n";
      exec($SELF, @ARGV) or die "Couldn't restart: $!\n";
  }
  code();
  sub code {
      print "PID: $$\n";
      print "ARGV: @ARGV\n";
      my $c = 0;
      while (++$c) {
          sleep 2;
          print "$c\n";
      }
  }
  __END__
  


Named Pipes

A named pipe (often referred to as a FIFO) is an old Unix IPC mechanism for processes communicating on the same machine. It works just like a regular, connected anonymous pipes, except that the processes rendezvous using a filename and don't have to be related.

To create a named pipe, use the POSIX::mkfifo() function.

    use POSIX qw(mkfifo);
    mkfifo($path, 0700) or die "mkfifo $path failed: $!";

You can also use the Unix command mknod(1) or on some systems, mkfifo(1). These may not be in your normal path.

    # system return val is backwards, so && not ||
    #
    $ENV{PATH} .= ":/etc:/usr/etc";
    if  (      system('mknod',  $path, 'p')
            && system('mkfifo', $path) )
    {
        die "mk{nod,fifo} $path failed";
    }

A fifo is convenient when you want to connect a process to an unrelated one. When you open a fifo, the program will block until there's something on the other end.

For example, let's say you'd like to have your .signature file be a named pipe that has a Perl program on the other end. Now every time any program (like a mailer, news reader, finger program, etc.) tries to read from that file, the reading program will block and your program will supply the new signature. We'll use the pipe-checking file test -p to find out whether anyone (or anything) has accidentally removed our fifo.

    chdir; # go home
    $FIFO = '.signature';
    while (1) {
        unless (-p $FIFO) {
            unlink $FIFO;
            require POSIX;
            POSIX::mkfifo($FIFO, 0700)
                or die "can't mkfifo $FIFO: $!";
        }
        # next line blocks until there's a reader
        open (FIFO, "> $FIFO") || die "can't write $FIFO: $!";
        print FIFO "John Smith (smith\@host.org)\n", `fortune -s`;
        close FIFO;
        sleep 2;    # to avoid dup signals
            }

Deferred Signals (Safe Signals)

In Perls before Perl 5.7.3 by installing Perl code to deal with signals, you were exposing yourself to danger from two things. First, few system library functions are re-entrant. If the signal interrupts while Perl is executing one function (like malloc(3) or printf(3)), and your signal handler then calls the same function again, you could get unpredictable behavior--often, a core dump. Second, Perl isn't itself re-entrant at the lowest levels. If the signal interrupts Perl while Perl is changing its own internal data structures, similarly unpredictable behaviour may result.

There were two things you could do, knowing this: be paranoid or be pragmatic. The paranoid approach was to do as little as possible in your signal handler. Set an existing integer variable that already has a value, and return. This doesn't help you if you're in a slow system call, which will just restart. That means you have to die to longjmp(3) out of the handler. Even this is a little cavalier for the true paranoiac, who avoids die in a handler because the system is out to get you. The pragmatic approach was to say "I know the risks, but prefer the convenience", and to do anything you wanted in your signal handler, and be prepared to clean up core dumps now and again.

In Perl 5.7.3 and later to avoid these problems signals are "deferred"-- that is when the signal is delivered to the process by the system (to the C code that implements Perl) a flag is set, and the handler returns immediately. Then at strategic "safe" points in the Perl interpreter (e.g. when it is about to execute a new opcode) the flags are checked and the Perl level handler from %SIG is executed. The "deferred" scheme allows much more flexibility in the coding of signal handler as we know Perl interpreter is in a safe state, and that we are not in a system library function when the handler is called. However the implementation does differ from previous Perls in the following ways:

Long-running opcodes

As the Perl interpreter only looks at the signal flags when it is about to execute a new opcode, a signal that arrives during a long-running opcode (e.g. a regular expression operation on a very large string) will not be seen until the current opcode completes.

N.B. If a signal of any given type fires multiple times during an opcode (such as from a fine-grained timer), the handler for that signal will only be called once after the opcode completes, and all the other instances will be discarded. Furthermore, if your system's signal queue gets flooded to the point that there are signals that have been raised but not yet caught (and thus not deferred) at the time an opcode completes, those signals may well be caught and deferred during subsequent opcodes, with sometimes surprising results. For example, you may see alarms delivered even after calling alarm(0) as the latter stops the raising of alarms but does not cancel the delivery of alarms raised but not yet caught. Do not depend on the behaviors described in this paragraph as they are side effects of the current implementation and may change in future versions of Perl.

Interrupting IO

When a signal is delivered (e.g. INT control-C) the operating system breaks into IO operations like read (used to implement Perls <> operator). On older Perls the handler was called immediately (and as read is not "unsafe" this worked well). With the "deferred" scheme the handler is not called immediately, and if Perl is using system's stdio library that library may re-start the read without returning to Perl and giving it a chance to call the %SIG handler. If this happens on your system the solution is to use :perlio layer to do IO - at least on those handles which you want to be able to break into with signals. (The :perlio layer checks the signal flags and calls %SIG handlers before resuming IO operation.)

Note that the default in Perl 5.7.3 and later is to automatically use the :perlio layer.

Note that some networking library functions like gethostbyname() are known to have their own implementations of timeouts which may conflict with your timeouts. If you are having problems with such functions, you can try using the POSIX sigaction() function, which bypasses the Perl safe signals (note that this means subjecting yourself to possible memory corruption, as described above). Instead of setting $SIG{ALRM}:

   local $SIG{ALRM} = sub { die "alarm" };

try something like the following:

    use POSIX qw(SIGALRM);
    POSIX::sigaction(SIGALRM,
                     POSIX::SigAction->new(sub { die "alarm" }))
          or die "Error setting SIGALRM handler: $!\n";

Another way to disable the safe signal behavior locally is to use the Perl::Unsafe::Signals module from CPAN (which will affect all signals).

Restartable system calls

On systems that supported it, older versions of Perl used the SA_RESTART flag when installing %SIG handlers. This meant that restartable system calls would continue rather than returning when a signal arrived. In order to deliver deferred signals promptly, Perl 5.7.3 and later do not use SA_RESTART. Consequently, restartable system calls can fail (with $! set to EINTR) in places where they previously would have succeeded.

Note that the default :perlio layer will retry read, write and close as described above and that interrupted wait and waitpid calls will always be retried.

Signals as "faults"

Certain signals, e.g. SEGV, ILL, and BUS, are generated as a result of virtual memory or other "faults". These are normally fatal and there is little a Perl-level handler can do with them, so Perl now delivers them immediately rather than attempting to defer them.

Signals triggered by operating system state

On some operating systems certain signal handlers are supposed to "do something" before returning. One example can be CHLD or CLD which indicates a child process has completed. On some operating systems the signal handler is expected to wait for the completed child process. On such systems the deferred signal scheme will not work for those signals (it does not do the wait). Again the failure will look like a loop as the operating system will re-issue the signal as there are un-waited-for completed child processes.

If you want the old signal behaviour back regardless of possible memory corruption, set the environment variable PERL_SIGNALS to "unsafe" (a new feature since Perl 5.8.1).


Using open() for IPC

Perl's basic open() statement can also be used for unidirectional interprocess communication by either appending or prepending a pipe symbol to the second argument to open(). Here's how to start something up in a child process you intend to write to:

    open(SPOOLER, "| cat -v | lpr -h 2>/dev/null")
                    || die "can't fork: $!";
    local $SIG{PIPE} = sub { die "spooler pipe broke" };
    print SPOOLER "stuff\n";
    close SPOOLER || die "bad spool: $! $?";

And here's how to start up a child process you intend to read from:

    open(STATUS, "netstat -an 2>&1 |")
                    || die "can't fork: $!";
    while (<STATUS>) {
        next if /^(tcp|udp)/;
        print;
    }
    close STATUS || die "bad netstat: $! $?";

If one can be sure that a particular program is a Perl script that is expecting filenames in @ARGV, the clever programmer can write something like this:

    % program f1 "cmd1|" - f2 "cmd2|" f3 < tmpfile

and irrespective of which shell it's called from, the Perl program will read from the file f1, the process cmd1, standard input (tmpfile in this case), the f2 file, the cmd2 com